Dylan is a learning scientist with a background in cognitive science, philosophy, and statistics. He has run many experimental studies, presented at numerous conferences, and written multiple publications on the topic of game-based learning.
Dylan started out as a software developer at Oracle, but after a few years he returned to graduate school at Stanford, where he worked on both game-based learning and next-generation assessment as a MacArthur Emerging Scholar in Digital Media and Learning. Dylan has also been a Gordon Commission Science and Technology Fellow, a Stanford Graduate Fellow in Science and Engineering, a Gerald J. Lieberman Fellow, a FrameWorks Fellow, and a United States Presidential Scholar.
Dylan has earned a bachelor’s degree in Symbolic Systems, a master’s in Philosophy and a master’s in Statistics, and a Ph.D. in Learning Sciences and Technology Design (in the program for Developmental and Psychological Sciences), all from Stanford University.
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